nasyiinhd
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« Reply #1245 on: August 03, 2009, 07:23:59 am » |
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BG_LRC Sory,only small scale masterpiece
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PackPunk
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« Reply #1246 on: August 06, 2009, 08:32:10 pm » |
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Informer2.2 by om2804 + Advanced settings weather + Bugfixes to disk (free / total) + Bugfixes kryakozyabry in cell id + Conclusion weather picture
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E398 ROKR E1 ROKR E8 Plants vs. Zombies
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ZduneX25
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« Reply #1247 on: August 07, 2009, 09:14:05 am » |
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17-08-2009 MiniComander 0.0.0.4 by R.U.S.H.A.N.
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« Last Edit: August 18, 2009, 08:05:40 am by ZduneX25 »
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ZduneX25
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« Reply #1248 on: August 09, 2009, 01:10:22 pm » |
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Active Desktop v3.1 screenie: --------------------- ActiveDesktop v3.1 changes --------------------- >Fixed bug : Cannot load more than 9 icons.. >slight decrease in memory consumption. ---------------------- ActiveDesktop v2.0 changes ---------------------- >added a digital clock.. >icons and res file changes with skin (place skins in <elf folder>\<skin name>\). >loads default icon set when skin not available.. >select layout vertical or horizontal. >can have more than 6 icons(add as many entries in actesk.res file as u want.but adding too much will cause ur phone to hang or even restart..) >icon names format (iconX.gif) >fixed tunes conflict.. >optimized loading and rendering of images.. >some bug fixes.. >refreshes with flip open event.(some1 pls confirm?!?!?)
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ZduneX25
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« Reply #1249 on: August 10, 2009, 12:24:27 pm » |
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ActiveDesktop v3.2 [suraj022] --------------------- >added event sounds for show and hide event.. >press down(in horizontal layout) and right(in vertical layout) to show/hide dock.
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PackPunk
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« Reply #1250 on: August 11, 2009, 05:52:57 pm » |
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How about "default" folder? There should be there too. ActiveDesktop3.3 by Suraj002 (M3)--------------------- ActiveDesktop v3.3 changes --------------------- > Fixed: 00 hrs bug (didn't display time correctly during 12 hrs midnight) > added Run command. to execute any event code.. press up/left(in horizontal/vertical mode resp.) to activate Run and then type numbers. press red key to deactivate Run and center key to run event code.. the numbers can be seen in place of digiclock..
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« Last Edit: August 11, 2009, 06:00:38 pm by PackPunk »
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PackPunk
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« Reply #1251 on: August 11, 2009, 06:17:54 pm » |
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ActiveDesktop3.x installation : copy Actdesk.elf to Activedesktop folder in ur memory card replacing older one. after then copy sounds folder to default folder under active desktop folder of ur memory card.. Is it necessary to create a new folder? or b/elf?
You can place it anywhere mine: b/Elf/ActiveDesktop/Actdesk.elf b/Elf/ActiveDesktop/default/sounds b/Elf/ActiveDesktop/default/sounds/hide.mp3 b/Elf/ActiveDesktop/default/sounds/restored.mp3 b/Elf/ActiveDesktop/default/x.gif b/Elf/ActiveDesktop/default/actdesk.res b/Elf/ActiveDesktop/default/icons/iconx.gif b/Elf/ActiveDesktop/RoyalBlue/x.gif b/Elf/ActiveDesktop/RoyalBlue/actdesk.res b/Elf/ActiveDesktop/RoyalBlue/icons/iconx.gif
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« Last Edit: August 11, 2009, 06:45:28 pm by PackPunk »
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E398 ROKR E1 ROKR E8 Plants vs. Zombies
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ZduneX25
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« Reply #1252 on: August 12, 2009, 07:04:03 am » |
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Thank you, guys I think this conversation should be in ELF Discussion topic [mod edit] Indeed! I'm cleaning the last few posts... Please, in the future, post questions and doubts in "ELF Discussions" topic![/mod edit by niksy]
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« Last Edit: August 12, 2009, 09:03:33 am by NiKSY »
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PackPunk
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« Reply #1253 on: August 12, 2009, 07:57:51 pm » |
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Good news for us... ElfPack2 (EP2) was release What's new since EP1: * Finally, elves run only at the presence of all necessary functions for them to work. If there is something missing, they just won'tt start. * Library of functions are no longer dependent on the ELFpack patch. Now you can change them without any problems concerning the firmware. * In the title roles of libraries are now specified target firmware, version of the library and its originator. * "Dynamic" constant - in Liberia, you can store objects the size of 4 bytes and receive them on a unique ID (2 bytes). Examples of use: firmware-dependent event, addresses, constants, etc. * Added a configuration file. * A graphical console - something like a console in (PC) games on tilda (~), is used to output text directly on the screen (only for ATI graphics (E398/ROKR have ATi)). Elves have access to this console. * View currently running elves - you can now track the re-boot elves and more. (This is like a Task Manager) * Dynamic library load-and run-time link. Give plugins! * The parameters in the function Register (now _start) are transmitted in Unicode. * An API for installing kollbekov to update the display (useful for graphics output via the driver directly on top of the system)12.08.2009 Start of testing. Started to spread the test assembly EP2 under several firmware. The goal is not ported to all, but only enough for testing. Here is the configuration (elfpack.cfg): EnableConsole = 1 to include the console (1-yes ,0-no) SilentMode = 1 quiet console mode (1-yes ,0-no, will appear often with different messages) SkipAutorun = 0 skip processing avtorana (1-yes ,0-no)
DefLibraryPath = file://b/Elf2/library.bin way to Library AutorunPath = file://b/Elf2/auto.run way to autorun
FastRunElf = file://b/Elf2/MotoCMD2.elf to let the elves, still run as the "fast" button FastRunEvent = 0x02dc instead of elves, you can start sending event (to activate it you need to FastRunElf = "")
Ways to find common lib LibsPath1 = file://b/Elf2 LibsPath2 = file://c/libs LibsPath3 = "file://a/shared libs" And here is configuration for E1/E398: - Make folder Elf2 on TF (/b/Elf2)
- There are two library in the package (for 49R and 79R) rename it to elflibrary.bin (match it with your FW) and put it on /b/Elf2
- Seem 005b_001 offset 0x15 set to 0x24 ; smartkey will be "quick button" of elfpack
- Apply patch from the package
- Done!
Requirement of files from a folder Elf2: System: auto.run ; file auto.run elfpack.cfg ; configuration elfpack library.bin ; Library Elves: DrmChanger.elf ; auto-shift DRM-graphs, together with skin MotoCMD2.elf ; file manager pm.elf ; process manager ScrShot.elf ; makes screenshots of # SynSock.elf ; manager socket SynTime.elf ; synchronization time Zalil.elf ; zalivalka files on zalil.ru [mod edit]I tried to fix the translation a bit, hope you don't mind..![/mod edit by niksy]
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« Last Edit: August 17, 2009, 06:02:04 am by PackPunk »
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E398 ROKR E1 ROKR E8 Plants vs. Zombies
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PackPunk
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« Reply #1254 on: August 14, 2009, 05:01:25 am » |
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Bugs fixed for E1Elfpack:- Fixed bug with backlight
- Now briefly pressing - event of the configuration, then the elf, console and reloading library
- E1 code for the buttons, too, must be 0x24 ; SmartKey work now
ELF:- Corrected SynSock
- Until removed Zalil - have not yet sorted out another problem in it ...
- MotoCMD2 now works at startup indicating the event
Note: Put library.bin to /b//Elf2
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d7ack
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« Reply #1255 on: August 14, 2009, 06:42:56 am » |
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@ PackPunk Would You upload your seem 005b here. thanks b4.
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PackPunk
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« Reply #1256 on: August 14, 2009, 09:00:41 am » |
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@ PackPunk Would You upload your seem 005b here. thanks b4. Here it is...
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E398 ROKR E1 ROKR E8 Plants vs. Zombies
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oniech
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« Reply #1257 on: August 16, 2009, 07:15:33 am » |
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"E398 R373_0'NIECH_79R"+ Msd 2Gb + Ep1 & Ep2 "E398 R373_0'NIECH_49R" + Msd 2Gb + Ep1 & Ep2 "E398 R373_0'NIECH_44R"Ep1+Ep2 + Msd 2Gb
"L7 R4513_O'NIECH.ACR_RB"
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ZduneX25
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« Reply #1258 on: August 16, 2009, 07:18:41 am » |
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oniech
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« Reply #1259 on: August 16, 2009, 07:19:02 am » |
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"E398 R373_0'NIECH_79R"+ Msd 2Gb + Ep1 & Ep2 "E398 R373_0'NIECH_49R" + Msd 2Gb + Ep1 & Ep2 "E398 R373_0'NIECH_44R"Ep1+Ep2 + Msd 2Gb
"L7 R4513_O'NIECH.ACR_RB"
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