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Explain to me about GUI ADS

Started by oniech, February 11, 2009, 07:13:08 am

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oniech

Anyone explain to me about GUI ADS Please!How to use this tool.Sorry I cant attach,please cek HERE
"E398 R373_0'NIECH_79R"+ Msd 2Gb + Ep1 & Ep2
"E398 R373_0'NIECH_49R" + Msd 2Gb + Ep1 & Ep2
"E398 R373_0'NIECH_44R"Ep1+Ep2 + Msd 2Gb 


"L7 R4513_O'NIECH.ACR_RB"

oniech

"E398 R373_0'NIECH_79R"+ Msd 2Gb + Ep1 & Ep2
"E398 R373_0'NIECH_49R" + Msd 2Gb + Ep1 & Ep2
"E398 R373_0'NIECH_44R"Ep1+Ep2 + Msd 2Gb 


"L7 R4513_O'NIECH.ACR_RB"

PackPunk

E398
ROKR E1
ROKR E8
Plants vs. Zombies

ZduneX25

April 10, 2009, 12:53:37 pm #3 Last Edit: April 10, 2009, 12:56:52 pm by ZduneX25
read:
QuoteEnvironment to ADS
Ability to create projects (*. pfa), different profiles of compilation in the project.

The project is structured as follows:

Project \ - Folder Project
  |
  | __ Project.pfa - project file GUI for Compiler
  |
  | __ Bin \ - the folder of executable files, configuration and resource
  | |
  | | __ Elf \ - folder elves
  | | |
  | | | __ Project.elf - version for LTE, LTE2 (and others)
  | | | __ L7e \ Project.elf - version L7e, Z3 (K1, L9)
  | | | __ L9 \ Project.elf - version for L9, K1
  | | | __ Debug \
  | | |
  | | | __ Project.elf - version for LTE, LTE2 (and others)
  | | | __ L7e \ Project.elf - version L7e, Z3 (K1, L9)
  | | | __ L9 \ Project.elf - version for L9, K1
  | |
  | | __ Cfg \ - folder binary configurations
  | | __ Ini \ - Folder text configurations
  | | __ Res \ - Folder Resources
  | | __ Lng \ - directory of language resources
  | | |
  | | | __ Eng \ - English language
  | | | __ Rus \ - Russian Language
  | |
  | | __ Help \ - Help
  |
  | __ Src \ - source files folder
  | | __ Archive \ - archive of source files
  |
  | __ Obj \ - object modules


When you create a project, you must enter his name. In the directory tree of folders created projects:

ProjectsName \ - Folder Project
  | __ Bin \ - the folder of executable files, configuration and resource
  | __ Src \ - source files folder
  | __ Obj \ - object modules

In the folder ProjectsName \ src \ CLADEM source (*. c, *. cpp).

You must add at least one profile for the compilation.

When you save the project will ProjectsName.pfa - project file GUI for Compiler.



Environment:

% input% - Source files (*. c, *. cpp)
% output% - Output file (*. elf)
% lib% - external libraries (*. o)
% options% - additional compilation options (-D *)

% compiler% - path to the compiler
% linker% - path to linkovschiku
% lib_dir% - path to the folder Library
% sdk_dir% - path to the folder sdk
% project_dir% - path to the folder projects
% program_dir% - the path where the program was launched


http://depositfiles.com/en/files/3jcr2g03m
Z.d.u.n.e.X's Stuff: Personal Site | My skins

oniech

So what function this GUI ? On my mind this tool can porting from elf become patch(fpa) like elf on MP DAR.but I am wrong.thanx zdunex
"E398 R373_0'NIECH_79R"+ Msd 2Gb + Ep1 & Ep2
"E398 R373_0'NIECH_49R" + Msd 2Gb + Ep1 & Ep2
"E398 R373_0'NIECH_44R"Ep1+Ep2 + Msd 2Gb 


"L7 R4513_O'NIECH.ACR_RB"

JEMAU MANAK

looks very complicated.
i guess enough for me if i use Elf porkit fullset..

ZduneX25

April 13, 2009, 09:05:58 pm #6 Last Edit: July 03, 2009, 04:40:50 pm by ZduneX25
I think in pfa file is SRC and SDK for elf, so with this file you can mod elf app :D

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