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Author Topic: magic_X source and E8 EZX SDK  (Read 6115 times)
ilove3d
Guest
« on: December 04, 2008, 09:44:23 am »

SDK refer to http://moto.it168.com/thread-418188-1-1.html
follow the readme to compile your source code


magic_X source files in http://moto.it168.com/thread-418178-1-1.html
contians mpkgbox, e8snaper, phonename, rokr, deathDlg source


Download: http://www.e2mod.com/e8/index.php/pc-software/56-motomagx-sdk-includes.html
« Last Edit: December 08, 2008, 11:55:40 am by Exploited » Logged
c_ro87
Guest
« Reply #1 on: December 04, 2008, 01:30:13 pm »

you rules ilove3d

thx for that
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NestorM
Guest
« Reply #2 on: December 04, 2008, 02:36:01 pm »

Thanks ilove3d, and thanks for your help. ^^
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arctu
Guest
« Reply #3 on: December 04, 2008, 06:06:57 pm »

thanks ilove3d for your effort.

for the rest, if you look at the source codes, there's something wrong with the way we use softkeys right now.. it's a 'dirty' fix.. =x
it'll be great if someone could do a proper fix. =D
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NestorM
Guest
« Reply #4 on: December 04, 2008, 06:55:29 pm »

arctu are you kidding me? do you have a z6? :S ^^
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Exploited
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« Reply #5 on: December 05, 2008, 11:35:57 am »

Can somebody pack the instructions and files in a zip and bring them to me, so I can make an English mirror? Pls PM...
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keaglez
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http://jeffri.net


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« Reply #6 on: December 05, 2008, 06:15:40 pm »

Wow, the E8 SDK seems more complete than E2... Sad ah, I'm jealous....lol

Anyway, a mirror for everyone:
The SDK http://www.4shared.com/file/74670697/8022c22a/E8SDK_by_ilove3dtar.html
The application source http://www.4shared.com/file/74670851/cf6a0519/ilove3d_E8_apps_sourcetar.html

Thanks ilove3d...

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Best regards,
Jeffri H.

Exploited
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« Reply #7 on: December 08, 2008, 11:56:07 am »

mirrored
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itamoto
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« Reply #8 on: December 13, 2008, 08:14:24 pm »

modify the env.sh file as your enviroment configuration

. <path to the env.sh file>
cd <path to your souce code>
progen -o <project name>.pro
tmake <project name>.pro -o Makefile
make

-------------------------------------------
anyone can help me how to do this...Huh? your explanation is highly appreciate. tx
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